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Each character has three skill trees consisting of ten skills, and each skill can be leveled up by spending a Skill Point on it. You earn one Skill Point every time your characters levels up, which you can then invest in one of the skills on your skill tree. In fact, the gear you seek out should be subordinate to your Skill Point allocation, and since your Stat Point distribution is at least in some part decided by your gear, skills drive the build. Whether your Amazon sits back and shoots a fan of arrows at enemies, or tosses lightning javelins, whether your Paladin righteously smites enemies into submission or tosses a spiral of magic hammers from behind the safety of his shield, whether your Sorceress blasts enemies with fire, lightning, ice or a combination thereof… that’s all up to Skill Point allocation.

After you’ve selected a character, you’ve narrowed down your playstyle considerably, but skill points ultimately determine builds.
